Adobe After Effects
Adobe After Effects is a
digital motion graphics, visual effects and compositing software package
published by Adobe Systems, used in the post-production process of filmmaking
and television production. Its main uses are the origination of 2D and 2.5D
animation, visual effects compositing and finishing (image adjustment, color
correction etc.). After Effects can also be used as a basicnon-linear editor and a
media transcoder.
Description
Adobe After Effects is primarily used for creating motion
graphics and visual effects. After Effects allows users to animate, alter and
composite media in 2D and 3D space with various built-in tools and third party
plug-ins, as well as individual attention to variables like parallax and
user-adjustable angle of observation.
After Effects and some non-linear editing systems (NLEs) are
layer-oriented, meaning that each individual media object (video clip, audio
clip, still image, etc.) occupies its own track. In contrast, other NLEs use a
system where individual media objects can occupy the same track as long as they
do not overlap in time. This track-oriented system is more suited for editing
and can keep project files much more concise. The layer-oriented system that
After Effects adopts is suited for extensive effects work and keyframing.
Although other compositing packages—especially ones that employ tree or node
workflows, such as Nuke are better suited to manage large volumes of objects
within a composite, After Effects is able to somewhat counter the clutter by
selectively hiding layers (using the Shy switch) or by grouping them into
pre-compositions.
The main interface consists of several panels (windows in
versions prior to After Effects 7.0). Three of the most commonly used panels
are the Project panel, the Composition panel, and the Timeline panel. The
Project panel acts as a bin to import stills, video, and audio footage items. Footage
items in the Project panel are used in the Timeline panel, where layer order
and timing can be adjusted. The items visible at the current time marker are
displayed in the Composition panel.
After Effects shares many features with other Adobe programs,
such as creating circles, squares and free form shapes that are defined by
bezier curves. Like Photoshop and Illustrator, After Effects can import and
manipulate many image formats, and filters and adjustments can be added.
After Effects integrates with other Adobe software titles such
as Illustrator, Photoshop, Premiere Pro, Encore, Flash, and third-party 3D
programs like Cinema 4D and Autodesk 3ds Max.
http://www.youtube.com/watch?feature=player_embedded&v=L4MIjZ_kFoM
History
After Effects was originally created by the Company of Science and Art in Providence, RI, USA, where the first two versions of the
software, 1.0 & 1.1, were released by the company in 1993. CoSA along with
After Effects was then acquired by Aldus corporation in July 1993, which was then acquired by Adobe in
1994, and with it PageMaker and After Effects. Adobe's first new release of After Effects
was version 3.0.
The following is the
list versions of After Effects over the years, with the inclusion of the first
two versions released by CoSA.
Provider
|
Date
|
Version
|
Codename
|
Major features added
|
CoSA
|
January 1993
|
1.0
|
Egg
|
layered compositing
with mask, effect, transforms, keyframes; Mac only
|
May 1993
|
1.1
|
more effects
|
||
Aldus
|
January 1994
|
2.0
|
Teriyaki
|
Time Layout window,
multi-machine rendering, frame blending
|
May 1994
|
2.0.1
|
Power Macintosh
version (PPC)
|
||
Adobe
|
October 1995
|
3.0
|
Nimchow
|
render queue, bezier
masking, time remapping, keyframe assistants, multiple effects per layer,
velocity graph, motion tracker, motion math, first Japanese version, layer
transfer modes, continuously rasterize Illustrator files, Photoshop as comp
import with layer/transfer mode/alpha channel support, 3:2 pulldown,
non-square pixel support, proxies
|
April 1996
|
3.1
|
file formats,
multiprocessing, advanced keying, wiggler, motion sketch, smoother; last Mac 680x0version
|
||
May 1997
|
3.1 (Windows 95/NT)
|
Dancing Monkey
|
first Windows
version, contextual menus, first French & German versions; in November
1997, Path Text effect and Animated GIF output were released for free to
registered users of 3.1[2]
|
|
January 1999
|
4.0
|
ebeer
|
tabbed windows,
movable time layout columns, multiple masks per layer, warping effects,
particle playground, audio effects, transform effect, adjustment layers,
align palette, rulers & guides, RAM preview, glows/blurs no longer clip
at layer edge, Premiere import, label colors in timeline; first simultaneous
Mac & Windows release
|
|
September 1999
|
4.1
|
Batnip
|
flowchart view,
watch folder, 3D channel effects, collect files command, watch folders, auto
deinterlacing, sequence layers, save favorite effects (.ffx), separate text
fill/stroke, 30,000×30,000 image support
|
|
April 2001
|
5.0
|
Melmet
|
3D layers, 3D
lights, dynamic previews, parenting, vector paint, expressions, pick whip,
draw/edit masks in comp window, integration of Atomic Power plug-ins (foam,
wave world, card dance, shatter, vegas), 16 bits per channel color,
Illustrator transparency support, SWF export, mask colors, mask motion blur,
mask expansion, RAM Preview region of interest, Photoshop 6 vector mask
import, PDF import, solo switch, scrubbable property values, custom
workspaces, effect reordering, PAR correction, reveal file on disk, reduce
project, trim comp to work area, >2GB movie output
|
|
January 7, 2002
|
5.5
|
Fauxfu
|
advanced 3D
renderer, multiple 3D views, import camera data, colored shadows, projection
layers, effects palette, post render actions, advanced lightning, adjustment
layer lights, smart mask, looping via expressions, RealMedia output,
expression controllers, Zaxwerks 3D
Invigorator Classic bundled; first OS X version
|
|
August 2003
|
6.0
|
Foodfite
|
paint, scripting,
text animators, OpenGL support, new
motion tracker, Rotobezier, Keylight, Liquify, Scribble, Dust &
Scratches, background rendering of RAM Previews
|
|
June 16, 2004
|
6.5
|
Chambant
|
advanced clone tool,
presets gallery, grain management, integration of Final Effects plug-ins,
Color Finesse bundling, Photoshop & Illustrator layers support, Photoshop
text editing, disk caching, Firewire video output, 1/2/4 point motion
tracking, interface light/dark controls, motion track with scale, Grain
Surgery bundling, AAF & OMF support
|
|
January 2006
|
7.0
|
Clamchop
|
new unified window
UI, timewarp, graph editor, OpenGL 2.0 support, 32 bpc HDR color, 32-bit
audio, Adobe Bridge support, display color management, dynamic link with
Premiere Pro, script editor, auto save, Photoshop file creation, smart blur,
lens blur, per-character text blurring, first Spanish & Italian versions
|
|
July 2, 2007
|
CS3 (8.0)
|
Metaloaf
|
shape layers, puppet
tool, brainstorm, clip notes, Photoshop vanishing point import, adaptive
motion blur, per character 3D text animation, real-time audio playback,
simultaneous multi-frame rendering, SWF vector import, 32-bit linear
blending, full color management; first Universal Binary Intel Mac version
|
|
February 22, 2008
|
CS3 (8.0.2)
|
Loafdot
|
Panasonic P2
support; last Mac PowerPC version
|
|
September 23, 2008
|
CS4 (9.0)
|
Chinchillada
|
QuickSearch in the
project & timeline, mini-flowchart, breadcrumbs, live PSD 3D layer
import, separate XYZ, Imagineer Mocha bundled, cartoon effect, XFL
export, XML export, XMP metadata,
|
|
December 10, 2008
|
CS4 (9.0.1)
|
Chinchidotta
|
RED R3D file support
(via REDCODE v1.3 plugin)
|
|
May 29, 2009
|
CS4 (9.0.2)
|
Lottadotta
|
fixes several types
of crashes, clip-level RED R3D support (via REDCODE v1.7 plugin), XDCAM HD
(Avid-style MXF) support
|
|
October 6, 2009
|
CS4 (9.0.3)
|
Yaddadotta
|
fixes "locking
existing frames" message delay at start of RAM preview, decreased
performance due to Wacom driver conflict, aerender not shutting down
background processes, and miscellaneous crashes especially on Mac OS X 10.5
during drag-and-drop operations
|
|
April 30, 2010
|
CS5 (10.0)
|
Esgocart
|
64-bit native (mandatory) on OS X and
Windows, Roto Brush tool, Refine Matte effect, mochav2, LUT support, AVC-Intra import and improved RED (R3D) support, Align panel improvements, Synthetic Aperture
Color Finesse 3, Digieffects FreeForm, auto-keyframe mode
|
|
September 3, 2010
|
CS5 (10.0.1)
|
Esgodot
|
fixes several types
of crashes and bugs (jumbled AIFF audio, .cube LUT channel swap, etc.), RED
updates (color science v2, ROCKET, RMD metadata), improved LUT compatibility
(.3dl with floating-point values or 3DMESH/Mesh keywords, or saved from
ASSIMILATE SCRATCH systems), updates to bundled third-party plug-ins
|
|
April 8, 2011[9]
|
CS5 (10.0.2)
|
Esgodoh
|
fixes an
"Unexpected data type" error opening project with missing effects,
a crash with Directional Blur and other effects on computers with 16 or more
logical processors, and a crash opening a composition created by Automatic
Duck Pro Import AE.
|
|
April 11, 2011
|
CS5.5 (10.5)
|
Codname
|
Warp Stabilizer
effect, Camera Lens Blur and camera layer improvements for depth-of-field and
bokeh, source timecode support and Timecode effect enhancements, stereoscopic
3D rig creation and improved 3D Glasses effect, light falloff, CinemaDNG
import, expanded RED (R3D) features, XDCAM EX and XDCAM HD output,
integration with Adobe Audition CS5.5, save project as CS5.
|
|
June 30, 2011
|
CS5.5 (10.5.1)
|
Codot
|
fixes for delay when
typing in a text layer if mouse pointer was above the Composition panel, and
inability to use an upgrade serial number.
|
|
April 23, 2012
|
CS6 (11.0)
|
SpinalTapas
|
Global Performance
Cache, 3D Camera Tracker, ray-traced and extruded text and shapes,
variable-width mask feather, Automatic Duck Pro Import for importing projects
from other applications, including Final Cut Pro and Avid software, new and
improved GPU acceleration features, Rolling Shutter Repair effect, Mocha for
After Effects CS6, new and updated effects. Live PSD 3D layer import was
removed.
|
|
May 25, 2012
|
CS6 (11.0.1)
|
BigDottom
|
support for Nvidia
GeForce GTX 680, AtomKraft, bug fixes.
|
|
October 12, 2012
|
CS6 (11.0.2)
|
NoneMoreDot
|
adds support for
more Nvidia cards and Intel HD Graphics, new memory handling preference
allowing reversion to CS5.5 behavior, several bug fixes.
|
|
June 17, 2013
|
CC (12.0)
|
Sconehenge
|
C4D Lite & Cineware
integration, Refine Edge tool, Refine Soft Matte, layer snapping, Warp
Stabilizer VFX
|
Comparable products
Competitors to After Effects include The Foundry’s Nuke; Autodesk’s Combustion, Toxik, and Smoke; Apple’s Motion; eyeon Fusion; Boris RED; and the entry-level FXHome. While not dedicated to compositing, the open source software Blender contains a limited node-based compositing feature capable of basic keying and blurring effects, among other things.
Non-free media information and use rationale for Adobe After Effects
| |
Description
|
Adobe After Effects CS6 running on Mac OS X Lion.
|
Source
| |
Article
| |
Portion used
|
Whole screen. Contains no alien intellectual property.
|
Low resolution?
|
No. This image is required at full resolution in order to display identification features of the subject of the article as well as relevant copyright details on “About” screen
|
Purpose of use
|
To illustrate photoshop so it can be identified visually
|
Replaceable?
|
Irreplaceable. Adobe After Effects and all its screenshots are intellectual properties of Adobe Systems Inc. and are protected by copyright laws.
|
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